Throughout the game, players must find and collect items that improve Samus's arsenal and suit, including weapons, armor upgrades for Samus's Power Suit and items that grant abilities. Among these are the Morph Ball, which allows Samus to roll into narrow passages and drop energy bombs, and the Grapple Beam, which works similarly to a grappling hook by latching onto special hooks, called grapple points, and allowing Samus to swing from them across gaps.[11]
Items from previous Metroid games appear, with altered functions. Art galleries and different endings are unlockable if a player obtains a high percentage of collected items and Scan Visor logs. Prime is one of the first Metroid games to address the reason Samus does not start with power-ups attained in previous games; she begins the game with certain upgrades, but during an explosion on the Space Pirate Frigate Orpheon, they are all lost.[12] The producers stated that starting with some power-ups was a way to give the player "different things to do" before settling into the core gameplay.[13]
Players of the game can gain two features by connecting Prime with Metroid Fusion using a Nintendo GameCube Game Boy Advance Cable: use of the Fusion Suit that Samus wears in Fusion and the ability to play the original Metroid.[11][14]
source : http://en.wikipedia.org/wiki/Metroid_Prime
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Rabu, 30 Juni 2010
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